• Design & Modeling: Grade 8

    Instructor: Michaud, C.


    Pre-Engineering: Design & Modeling
    The Design & Modeling courses highlight the design process and encourage students to be creative and critical thinkers as they use the principles of engineering to solve problems. As pre-engineers, students are expected to document their thinking and techniques through journaling activities and design proposals. Grading is largely determined by these portfolios and through successful completion of design challenges.

        Design & Modeling (Pre-Engineering II) meets three times per week for nine weeks.Key topics covered include:
    • 21st Century Skills Assessment Preparation
    • Application of the Design Process: Towers
    • Design Proposals
    • Advanced Game Design and Computational Thinking


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    Week of April 3

    This is the final week of Quarter 3.  Students should complete their Pacman game design by:   * Creating agents and depictions for characters   * Creating the maze setting   * Assigning key control, generate and absorb behaviors to Pacman, pellets and ghosts   * Differentiating rules and methods   * Assigning random movement to the Level One ghosts   * Creating tunnels by incorporating Broadcast actions   * Using simulations to track score and indicate when all pellets are removed from the maze   * Diffusing a variable across the pellets and background so ghosts can chase Pacman ​Bonus Challenge - use the technical directions for scoring to design agents and display the score within the worksheet.  This tutorial may be found at https://sgd.cs.colorado.edu/wiki/Counters_and_Timers_Tutorial​ in the "How Digits and Score Agents Work" section of the…

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