Design & Modeling: Grade 8Instructor: Michaud, C.
Pre-Engineering: Design & Modeling
The Design & Modeling courses highlight the design process and encourage students to be creative and critical thinkers as they use the principles of engineering to solve problems. As pre-engineers, students are expected to document their thinking and techniques through journaling activities and design proposals. Grading is largely determined by these portfolios and through successful completion of design challenges.
Design & Modeling (Pre-Engineering II) meets three times per week for nine weeks.Key topics covered include:
- 21st Century Skills Assessment Preparation
- Application of the Design Process: Towers
- Design Proposals
- Advanced Game Design and Computational Thinking
This is the final week of Quarter 3. Students should complete their Pacman game design by: * Creating agents and depictions for characters * Creating the maze setting * Assigning key control, generate and absorb behaviors to Pacman, pellets and ghosts * Differentiating rules and methods * Assigning random movement to the Level One ghosts * Creating tunnels by incorporating Broadcast actions * Using simulations to track score and indicate when all pellets are removed from the maze * Diffusing a variable across the pellets and background so ghosts can chase Pacman Bonus Challenge - use the technical directions for scoring to design agents and display the score within the worksheet. This tutorial may be found at https://sgd.cs.colorado.edu/wiki/Counters_and_Timers_Tutorial in the "How Digits and Score Agents Work" section of the…